Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Mar 07, 2006, 11:22 AM // 11:22   #21
Academy Page
 
Dazzen's Avatar
 
Join Date: Jan 2006
Advertisement

Disable Ads
Default

Well, i've done all missions at least once with a full hench group, THK is not the hardest for me.

For my part, my best performance with henchies was to clear the iron mines mission with a full hench team BEFORE the hench infusion patch (meaning i was the only one infused when figthing the jades). And cleared all the jades/mursaat on this mission.

Abaddon's mounth was next in my memory
Dazzen is offline   Reply With Quote
Old Mar 07, 2006, 11:41 AM // 11:41   #22
Frost Gate Guardian
 
heavy metal rules's Avatar
 
Join Date: Dec 2005
Location: cape cod, ma
Guild: {bkr} bad karma ressurection
Profession: W/
Default

Quote:
Originally Posted by talon
I finished Thunderhead Keep with all Henchies. They are a HEAP better than most people that do that mission, kinda sad actually.
agreed, i did the same with a ranger at lvl 18 on the first run, henchies FTW!!
heavy metal rules is offline   Reply With Quote
Old Mar 07, 2006, 11:42 AM // 11:42   #23
Frost Gate Guardian
 
Join Date: Aug 2005
Profession: P/
Default

Oh there's plenty of quests/missions where they have proven to be excellent team mates. To name a few:

Villainy of Galkath : If (when) we wiped it was mostly my poor decisions.

Thunderhead keep: I did it before it was changed, at least i have heard something has happened to it.

Ring of Fire: Took the long way instead, pretty smooth only bad aggro issue with imps caused some problems

Monks path: oh man, the healer saved the day here big time.

And others i cant remember them all now, but they can be impressive. I cant put one above the other, because they just rock. The hardest was the undead zerg mission, it wasnt their fault. In the end we beat that too.
Jaceb is offline   Reply With Quote
Old Mar 07, 2006, 11:54 AM // 11:54   #24
Pre-Searing Cadet
 
merewen's Avatar
 
Join Date: Mar 2006
Location: East Coast- USA
Guild: The Eyes of Ascalon [EYES]
Profession: Me/R
Default

The best performance i've had from Henchies has to THK did it first try, went back to do bonus with real people... died horribly really quickly. Iron Mines was also a good one, cleared the whole place, with henchies, only one that died was Orion(but he always dies). henchies are a godsend lol
merewen is offline   Reply With Quote
Old Mar 07, 2006, 12:00 PM // 12:00   #25
Krytan Explorer
 
ramma77's Avatar
 
Join Date: Dec 2005
Location: South Shields, England
Guild: The Psycho Titans
Profession: R/
Default

Did most missions with Henchies. Depending on the character i was on the only one i struggled on was Thirsty River when trying to get the monk boss and the Priest they just healed each other. Got the priest down with seconds to go.

I actually think thunderhead Keep is programmed to be easier if you have all Henchies. I was attacking mobs and they didnt seem to do anything.
ramma77 is offline   Reply With Quote
Old Mar 07, 2006, 12:15 PM // 12:15   #26
Frost Gate Guardian
 
wolfe2dale's Avatar
 
Join Date: Feb 2006
Location: Hemel Hempstead
Guild: Guildless...
Profession: E/Me
Default

Quote:
Originally Posted by Bartuc Galadwor
I've beaten every single mission and quest in the game on two out of three characters with henchies. I've just played with thm so much I can easily manipulate them to do what I want, they are MUCH better then real people mainly because they can stay on target. The only problem with henchies is fighting that damn Aura of Faith Monk boss in Abbadons Mouth, Ring of Fire or Thunderhead Keep(Ouch), just because he takes forever to kill unless your character is anti-caster. On a Healing Monk it takes ages though.
I would like to know your strategy for Aurora Glade with henchies? I have only been able to complete this particular mission with other players.
wolfe2dale is offline   Reply With Quote
Old Mar 07, 2006, 12:18 PM // 12:18   #27
Lion's Arch Merchant
 
jmj102's Avatar
 
Join Date: Dec 2005
Profession: W/Mo
Default

A few guildies were having a random invite ranger spike, Ive never played as a rspike but i kinda knew what skills to take. I took two preps, didnt know they dont overlap. We also took a healer henchie and a mage henchie. One of the guys didnt have his attributes set properly. We kill the ghosts and 4, we map straight away to hoh. We wait for the 2 min mark, go in, interupt their ghosts, we cap altar.

And the mage, godbless her, keeps spamming firestorm on the altar, and we win hoh. My first time ever, and we did it with henchies. GO HENCHIES GO !
jmj102 is offline   Reply With Quote
Old Mar 07, 2006, 12:22 PM // 12:22   #28
Forge Runner
 
Poison Ivy's Avatar
 
Join Date: Jan 2006
Location: Toronto
Guild: Hopping
Profession: Mo/A
Default

As long as I'm not with people telling me : "dat not hw u ply lolz", I'm grateful.
Poison Ivy is offline   Reply With Quote
Old Mar 07, 2006, 09:12 PM // 21:12   #29
Lion's Arch Merchant
 
Join Date: Jan 2006
Location: Where do you live?
Guild: Elite Mercenary Legion
Default

Quote:
Originally Posted by Age
The best place to cap that skill would of been Ice flow just outside of Thunderhead from the unnamed Musraat boss.That is where I got mine for my R/N.I love useing inturrupts and traps on them.
wow ok iv searched ice flow but i can find it any ideas where it is (future reference)
Illusion is offline   Reply With Quote
Old Mar 07, 2006, 10:05 PM // 22:05   #30
Krytan Explorer
 
Join Date: Aug 2005
Location: Korea
Default

i only wish Dunham would stop randomly casting distortion and actually be useful. he's a disgrace to mesmers!

illusion: just look for one with the aura around it, it has no unique name
myword is offline   Reply With Quote
Old Mar 07, 2006, 10:48 PM // 22:48   #31
Wilds Pathfinder
 
Join Date: Dec 2005
Default

Quote:
Originally Posted by Racthoh
There are far too many to count. Most notable would be THK with bonus, and every capture on the Ring of Fire Isle.
same for me.

The reason henchies are so far superior to PuG's is because when you pick a target they attack that target. The only real downside is when you die, they have a hard time picking a good target to attack. The fighters usually end up on the same target, with the ranger on another, the cultist usually just stands around at this point, and both monks attacking a third target (and none of them bother to waste a res on the only human player).

...anyhooo

I like henchies
LouAl is offline   Reply With Quote
Old Mar 07, 2006, 10:51 PM // 22:51   #32
Desert Nomad
 
Big_Iron's Avatar
 
Join Date: Dec 2005
Location: The Edge
Guild: Tormented Weapons [emo]
Default

Geez, I can't think of one, but I'm sure if I put my mind to it I could. I really just wanted to say I love this thread.
Big_Iron is offline   Reply With Quote
Old Mar 07, 2006, 11:02 PM // 23:02   #33
Frost Gate Guardian
 
Naxohs Seralna's Avatar
 
Join Date: Nov 2005
Location: Norway
Guild: House of the Silver Phoenix (HSP)
Profession: E/R
Default

I managed to do RoF on my prot. monk with henchies.

Oh, and I capped Restore Condition with henchies (for those of you who don't know, it's located in the Abaddon's Mouth mission). That was tough, but it's a damn nice elite!
Naxohs Seralna is offline   Reply With Quote
Old Mar 07, 2006, 11:55 PM // 23:55   #34
Forge Runner
 
Join Date: Dec 2005
Default

I've generally gone my missions mainly with humans, but a lot of capping and city-to-city travel with henchies. Capped almost all of Perdition Rock with henchies, although I got frustrated and had help from another human bumping off Harm Coldstone (who can only be realistically beaten with a lot of physical damage or else skillful interrupting, since he's the Obsidian Flesh guy).

I find myself saying "Stupid henchies aggroing #&%$)#!" about as often as I say the same thing about "Stupid people."

Henchies are usually worse about getting out of Wells, however, which is an annoyance in Sorrow's Furnace. Now if I could just get Devona to put away the stupid hammer and hold the gear!
Francis Crawford is offline   Reply With Quote
Old Mar 08, 2006, 12:10 AM // 00:10   #35
Forge Runner
 
Diablo™'s Avatar
 
Join Date: Jun 2005
Location: Seattle
Guild: SPQR
Profession: N/R
Default

The only place I'm having a hard time with henchies is Mineral Springs, some how those birds know henchie monk likes to tank.
Diablo™ is offline   Reply With Quote
Old Mar 08, 2006, 12:14 AM // 00:14   #36
Wilds Pathfinder
 
Fungus Amongus's Avatar
 
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare] | [Rare] Alliance
Default

I have done much with henchies. I have also failed horribly with henchies. When I fail I can usually trace the failure to myself.

My best hench moment was in THK. I did it a bazillion times with PUG's just as many others have. I finally attempted it with henchies and kept goofing on target calling. The next attempt I called the targets and stuck to them and THK was easy.

Quote:
Originally Posted by Illusion
wow ok iv searched ice flow but i can find it any ideas where it is (future reference)
Try Ice Floe
Fungus Amongus is offline   Reply With Quote
Old Mar 08, 2006, 12:26 AM // 00:26   #37
Krytan Explorer
 
Konrow's Avatar
 
Join Date: Dec 2005
Location: NY, New York
Guild: Warlords of Earth [WAR]
Default

so far the best performance ever was ice caves mish where the henchies were amazing. i failed the first time but thats cuz i was a retard and tried to kill mersaats and those other crystal thingies (forgot names). the second time i beat the mish with incredible ease
Konrow is offline   Reply With Quote
Old Mar 08, 2006, 01:23 AM // 01:23   #38
Frost Gate Guardian
 
Join Date: Sep 2005
Profession: E/Me
Default

For some reason I like to go as blood spiker as well with henches. More fun than MM and easier to call targets then with Spiteful.

One thing I would like to see is for each one to carry a res sig. Would be great if they could cast them like the Zaishen do in their challenges.
Yogi's Pain is offline   Reply With Quote
Old Mar 08, 2006, 01:26 AM // 01:26   #39
Banned
 
Captain Arne Is PRO's Avatar
 
Join Date: Jun 2005
Default

from droknars to hells precipice with 2 guildies + hench (me and 2 guildies were level 16 17 17)
Captain Arne Is PRO is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:03 AM // 08:03.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("